This documentation is automatically generated by online-judge-tools/verification-helper
#include "data-structure/link-cut-tree/splay-tree-base.hpp"
#pragma once
/**
* Author: Teetat T.
* Date: 2024-04-13
* Description: Splay Tree. splay(u) will make node u be the root of the tree in amortized O(log n) time.
*/
template<class Node>
struct SplayTreeBase{
using Ptr = Node*;
bool is_root(Ptr t){
return !(t->p)||(t->p->l!=t&&t->p->r!=t);
} // The parent of the root stores the path parant in link cut tree.
int size(Ptr t){
return t?t->size:0;
}
virtual void push(Ptr t){};
virtual void pull(Ptr t){};
int pos(Ptr t){
if(t->p){
if(t->p->l==t)return -1;
if(t->p->r==t)return 1;
}
return 0;
}
void rotate(Ptr t){
Ptr x=t->p,y=x->p;
if(pos(t)==-1){
if((x->l=t->r))t->r->p=x;
t->r=x,x->p=t;
}else{
if((x->r=t->l))t->l->p=x;
t->l=x,x->p=t;
}
pull(x),pull(t);
if((t->p=y)){
if(y->l==x)y->l=t;
if(y->r==x)y->r=t;
}
}
void splay(Ptr t){
if(!t)return;
push(t);
while(!is_root(t)){
Ptr x=t->p;
if(is_root(x)){
push(x),push(t);
rotate(t);
}else{
Ptr y=x->p;
push(y),push(x),push(t);
if(pos(x)==pos(t))rotate(x),rotate(t);
else rotate(t),rotate(t);
}
}
}
Ptr get_first(Ptr t){
while(t->l)push(t),t=t->l;
splay(t);
return t;
}
Ptr get_last(Ptr t){
while(t->r)push(t),t=t->r;
splay(t);
return t;
}
Ptr merge(Ptr l,Ptr r){
splay(l),splay(r);
if(!l)return r;
if(!r)return l;
l=get_last(l);
l->r=r;
r->p=l;
pull(l);
return l;
}
pair<Ptr,Ptr> split(Ptr t,int k){
if(!t)return {nullptr,nullptr};
if(k==0)return {nullptr,t};
if(k==size(t))return {t,nullptr};
push(t);
if(k<=size(t->l)){
auto x=split(t->l,k);
t->l=x.second;
t->p=nullptr;
if(x.second)x.second->p=t;
pull(t);
return {x.first,t};
}else{
auto x=split(t->r,k-size(t->l)-1);
t->r=x.first;
t->p=nullptr;
if(x.first)x.first->p=t;
pull(t);
return {t,x.second};
}
}
void insert(Ptr &t,int k,Ptr v){
splay(t);
auto x=split(t,k);
t=merge(merge(x.first,v),x.second);
}
void erase(Ptr &t,int k){
splay(t);
auto x=split(t,k);
auto y=split(x.second,1);
// delete y.first;
t=merge(x.first,y.second);
}
template<class T>
Ptr build(const vector<T> &v){
if(v.empty())return nullptr;
function<Ptr(int,int)> build=[&](int l,int r){
if(l==r)return new Node(v[l]);
int m=(l+r)/2;
return merge(build(l,m),build(m+1,r));
};
return build(0,v.size()-1);
}
};
#line 2 "data-structure/link-cut-tree/splay-tree-base.hpp"
/**
* Author: Teetat T.
* Date: 2024-04-13
* Description: Splay Tree. splay(u) will make node u be the root of the tree in amortized O(log n) time.
*/
template<class Node>
struct SplayTreeBase{
using Ptr = Node*;
bool is_root(Ptr t){
return !(t->p)||(t->p->l!=t&&t->p->r!=t);
} // The parent of the root stores the path parant in link cut tree.
int size(Ptr t){
return t?t->size:0;
}
virtual void push(Ptr t){};
virtual void pull(Ptr t){};
int pos(Ptr t){
if(t->p){
if(t->p->l==t)return -1;
if(t->p->r==t)return 1;
}
return 0;
}
void rotate(Ptr t){
Ptr x=t->p,y=x->p;
if(pos(t)==-1){
if((x->l=t->r))t->r->p=x;
t->r=x,x->p=t;
}else{
if((x->r=t->l))t->l->p=x;
t->l=x,x->p=t;
}
pull(x),pull(t);
if((t->p=y)){
if(y->l==x)y->l=t;
if(y->r==x)y->r=t;
}
}
void splay(Ptr t){
if(!t)return;
push(t);
while(!is_root(t)){
Ptr x=t->p;
if(is_root(x)){
push(x),push(t);
rotate(t);
}else{
Ptr y=x->p;
push(y),push(x),push(t);
if(pos(x)==pos(t))rotate(x),rotate(t);
else rotate(t),rotate(t);
}
}
}
Ptr get_first(Ptr t){
while(t->l)push(t),t=t->l;
splay(t);
return t;
}
Ptr get_last(Ptr t){
while(t->r)push(t),t=t->r;
splay(t);
return t;
}
Ptr merge(Ptr l,Ptr r){
splay(l),splay(r);
if(!l)return r;
if(!r)return l;
l=get_last(l);
l->r=r;
r->p=l;
pull(l);
return l;
}
pair<Ptr,Ptr> split(Ptr t,int k){
if(!t)return {nullptr,nullptr};
if(k==0)return {nullptr,t};
if(k==size(t))return {t,nullptr};
push(t);
if(k<=size(t->l)){
auto x=split(t->l,k);
t->l=x.second;
t->p=nullptr;
if(x.second)x.second->p=t;
pull(t);
return {x.first,t};
}else{
auto x=split(t->r,k-size(t->l)-1);
t->r=x.first;
t->p=nullptr;
if(x.first)x.first->p=t;
pull(t);
return {t,x.second};
}
}
void insert(Ptr &t,int k,Ptr v){
splay(t);
auto x=split(t,k);
t=merge(merge(x.first,v),x.second);
}
void erase(Ptr &t,int k){
splay(t);
auto x=split(t,k);
auto y=split(x.second,1);
// delete y.first;
t=merge(x.first,y.second);
}
template<class T>
Ptr build(const vector<T> &v){
if(v.empty())return nullptr;
function<Ptr(int,int)> build=[&](int l,int r){
if(l==r)return new Node(v[l]);
int m=(l+r)/2;
return merge(build(l,m),build(m+1,r));
};
return build(0,v.size()-1);
}
};